The Undercity of Artygia - concept for 's RPG, Night of Marian.
Apart from the fact I still can't spill too much on the details behind this, I can happily say I implemented a technique that's widely accepted in level design for this one - component and modular design. Interested individuals may avail of a small secret document I have from Unreal Developers Network no one cares about (fortunately). Beyond that, I shat brix doing this. xD
Paintover'd on a fugly color base I built from ye ol' UnrealEd because I'm sick and tired of giant whoring perspective guides. Might be following this new process of mine a little more as I friggin' like how this turned out.
It's a combination of Artemis and Ogyiya, more of the Greek Underworld and Gods stuff
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Funga fu fu "Gazing at great art, hoping to reflect it. Feeding on great art, hoping to digest it. Enjoying great art, hoping to make babies with it." - Marshall Vandruff
"An artist cannot fail; It is a success to be one." - Charles Horton Cooley
There are still a loooooot of things to improve upon here. And at this time, I'm in not in the mood to do anything new in Photoshop. xD In that case, here's a temporary distraction: [link]
Excellent perspective and geometry. Makes me miss the old futuristic unreal/unreal tournament architecture aesthetic. I have collected most of the Unreal SP levels out there but there are so many UT MP levels that are masterpieces that I can't find.
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"I must fly higher to reach the heavens"
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COMMISSIONS ARE OPENED
if you would lit to request a commission please message me at nsherrier@yahoo.com
or
Devaintart.com/ [link]
or furaffinity.net/[link]
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Is it Pedophilia if they are dead?
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Funga fu fu
"Gazing at great art, hoping to reflect it. Feeding on great art, hoping to digest it. Enjoying great art, hoping to make babies with it." - Marshall Vandruff
"An artist cannot fail; It is a success to be one."
- Charles Horton Cooley
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Is it Pedophilia if they are dead?
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New website to visit: [link]